Tag: Graphics
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OpenGL 3 Tutorial for Linux and Windows – Part 1
Basic introduction to the OpenGL 3.2 spec. Source Code: rewolf.dyndns.org SDL 1.3 is used to create the GL context and handle events. I go through the installation of libraries in linux, followed by the basic application which renders a red quad
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AppleWorks 6 for Teachers: A Tutorial (WIN and MAC)
AppleWorks 6 for Teachers: A Tutorial (WIN and MAC) This clearly written book is designed to teach word processing, graphics, spreadsheets, and databases and to integrate these technology programs into teaching and learning. It provides general characteristics of each program, hands-on activities, a brainstorming section for the application of the program, chapter summaries, and a…